Warcraft 3 Life Of A Peasant

Warcraft 3 Life Of A Peasant Average ratng: 7,5/10 2040 reviews
Warcraft 3 life of a peasant
Overview Heroes and Units Unit Stats Tech-tree Arcane Vault Building Stats Basics Advanced Combos Defeating Humans

Build: 5 gold Peasants, 8 wood Peasants, 1 Hero, rest Footies. 6/12 – train Peasants, 1 Peasant builds Altar, 4 to Gold. 7/12 – 1st new Peasant start a Farm at 5%, then Barracks (this is for an easiely aimed full wall-off: Rax-Farm-Town-Farm-Altar). 8/12 – 2nd new Peasant continues the 1st Farm. 9/12 – 3rd new Peasant starts a 2nd Farm. Ward Peasants are trained from the hard-working and stout-hearted citizens that live in the numerous kingdoms of Lordaeron. By mining Gold and harvesting Lumber to meet the ever-increasing needs of the fighting force which must push back the unrelenting Horde, they are the backbone of the Alliance. Map Details for Life of a Peasant: Life of a Peasant by MoonWalker Remake of classic Loap. By MoonWalker v2.5 Rate this map: (77) Good - (21) Bad Share this map: Tweet Download Life of a Peasant Classical Rev2.5.w3x. Life of a Peasant, abbreviated as 'LOAP', was an early roleplaying custom map in Warcraft III. While it was never a roaring success as Defense of the Ancients was and still is, LOAP has become one of the most edited custom maps on Warcraft III.

Warcraft 3 Life Of A Peasant
Warcraft 3 life of a peasant
Heroes: Paladin Archmage Mountain King Blood Mage
Units : Peasant Militia Footman Rifleman Knight Priest Sorceress
Spell Breaker Flying Machine Mortar Team Siege Engine
Gryphon Rider Dragonhawk Rider Water Elemental Phoenix
Unit Index Human Index

The workers of the Human Alliance can be converted into Militia when the need arises. You can transform Peasants individually by clicking on the Call to Arms icon on each Peasant's command card or convert them en masse by ringing the Call to Arms bell at your Town Hall. Peasants will then rally to the Town Hall, where they don armor and wield axes to fight invaders. After a set amount of time, Militia will revert back to Peasants, or you can prematurely end their military tenure at the Town Hall with the Back to Work bell.
Level:1
Cost: 1
Unit Type:Normal
Attack Type:Normal
Weapon Type:Normal
Armor Type:Heavy
Armor:4 (10*)
Ground Attack:12.5 avg
(17 avg*)

*(#) = Stats when fully upgraded
Air Attack:None
Cooldown:1.2
Hit Points:220
Health Regeneration:Always
Mana:None
Mana Regeneration:N/A
Range:Melee
Day Sight:140
Night Sight:80
Speed:Average (270)
Build Time:N/A
Trained At:Town Hall
Requirements:None
Transport Space
Usage:
1
Production Hot Key:C
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Militia are created by Peasants arming themselves at their Town Hall, Keep, or Castle. Militia are on a timer of 45 seconds and will convert back to Peasants when their timer runs out. You can always convert Peasants to Militia via the Town Hall and convert them back to Peasants at any time.

Militia can only be created from a player's starting Town Hall, but they can be created from any of the player's Keeps or Castles. If you want to use Militia to defend an expansion you will have to upgrade it to Keep.

Militia are used to defend your town when it is under attack. After Militia are done fighting they should be returned to work.

Some people choose to repair towers rather than using Peasants as Militia but you may find that using them as Militia is much more effective. Even better, use a mix of Militia and Peasants repairing towers.

Only the Humans have the ability to convert their workers into an army. This gives them the ability to have a regular army and make it much larger with Militia creating a super army. While Militia are very weak fighters, they can turn an invasion into a slaughter. The enemy thinks they can take your army but instead the Militia turn the battle into your favor. It's sometimes a difficult decision to use Militia. You should definitely use Lumber Peasants for Militia but beware of taking Peasants off Gold to create Militia when you don't have to.

Militia Scout
Players typically scout with their Peasants which have a speed of 190. But instead convert one to a Militia to scout which has a speed of 270! Sage pdf converter download. The Militia can scout several locations and can take some hits from the Creeps before he converts back to a Peasant again. Although some argue it's a waste of resources to use a Militia instead of a Footmen.

Militia Creep (submitted by Brain_Dead)
Get a hero (of course) and a few troops with you, whatever they may be. Then, when you're ready to creep, use Call to Arms and use the Militia to help you! If you're close enough to the enemy, you can try this on them too! But beware, you'll need those Militia alive to maintain your economy.

Back to work
Run to the nearest Town Hall to disarm the Militia, converting it into a Peasant.
Iron Forged Swords
Increases the attack damage of Militia, Footmen, Spell Breakers, Dragonhawk Riders, Gryphon Riders, and Knights.
Research CostResearched AtRequirementsUpgrade Time
100 50 BlacksmithNone60 sec.

Steel Forged Swords
Further increases the attack damage of Militia, Footmen, Spell Breakers, Dragonhawk Riders, Gryphon Riders, and Knights.
Research CostResearched AtRequirementsUpgrade Time
175 175 BlacksmithKeep75 sec.

Mithril Forged Swords
Further increases the attack damage of Militia, Footmen, Spell Breakers, Dragonhawk Riders, Gryphon Riders, and Knights.
Research CostResearched AtRequirementsUpgrade Time
250 300 BlacksmithCastle90 sec.

Iron Plating
Increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research CostResearched AtRequirementsUpgrade time
125 75 BlacksmithNone60 sec.

Steel Plating
Further increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research CostResearched AtRequirementsUpgrade Time
150 175 BlacksmithKeep75 sec.

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Warcraft 3 Life Of A Peasant Ascension

Mithril Plating
Further increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research CostResearched AtRequirementsUpgrade Time
175 275 BlacksmithCastle90 sec.

Overview Heroes and Units Unit Stats Tech-tree Arcane Vault Building Stats Basics Advanced Combos Defeating Humans

Heroes: Paladin Archmage Mountain King Blood Mage
Units : Peasant Militia Footman Rifleman Knight Priest Sorceress
Spell Breaker Flying Machine Mortar Team Siege Engine
Gryphon Rider Dragonhawk Rider Water Elemental Phoenix
Unit Index Human Index

Peasants are trained from the hard-working and stout-hearted citizens that live in the numerous kingdoms of Lordaeron. By mining Gold and harvesting Lumber to meet the ever-increasing needs of the fighting force which must push back the unrelenting Horde, they are the backbone of the Alliance. Trained not only in the construction and maintenance of the myriad buildings found in every community, but also those necessary to wage war, they take great pride in the invaluable service they provide. Roused by the tales of the Orcish atrocities in Azeroth, these Peasants have learned to use both pick and axe for their own defenses if threatened.
Level:1
Cost: 75 1
Unit Type:Normal
Attack Type:Normal
Weapon Type:Normal
Armor Type:Medium
Armor:0
Ground Attack:5.5 avg

Air Attack:None
Cooldown:2
Hit Points:220
Health Regeneration:Always
Mana:None
Mana Regeneration:N/A
Range:Melee
Day Sight:80
Night Sight:60
Speed:Slow (190)
Build Time:15
Trained At:Town Hall
Requirements:None
Transport Space
Usage:
1
Production Hot Key:P

You can only fit 5 Peasants on a Gold Mine. Do not attempt to place any more on a Gold Mine.

Peasants cannot be upgraded but they can be converted to Militia.

Repair (Autocast)
Peasants can repair Buildings and Mechanical Units automatically when Repair is enabled. Repairing costs Gold and Lumber. If you do not have enough Gold or Lumber you will not be able to repair.
Gather
Mines gold from gold mines and harvests lumber from trees.
Return Resources
Return the carried resources to the nearest town hall.
Build Structure
Brings up a list of the available buildings that you may choose to construct.

Warcraft 3 Life Of A Peasant Maps

Go here for a listing of buildings available.

Peasants build on the outside of buildings. This means that the enemy can kill them while a building is being constructed to halt its construction. Command multiple Peasants to build a building if there is a risk they may be destroyed while a building is being created.

Peasants can create buildings much faster by commanding multiple Peasants to create a building. Simply select Peasants and right click on a building that is being constructed. The Peasants will move in and will speed up the construction of a building. It will cost additional resources to build a building faster and Peasants working on a building will not be gathering resources so it is not always a good idea to speed build. Only Peasants can speed build; the other races cannot speed build.

Warcraft 3 Life Of A Peasant Power Ultimate

Call to Arms
Run to the nearest Town Hall to arm the Peasant, converting him into a Militiaman.